Completed in 2016, the new cable stayed four-lane Nipigon River Bridge replaced a two-lane steel deck truss bridge which had been built in 1974. The bridge is part of the Trans-Canada Highway and carries traffic over the Nipigon River in northwestern Ontario.
Badlands Parkway is in Grasslands National Park, a unique and sensitive habitat, boasting breathtaking views and stunning hiking trails. Parks Canada Agency challenged McElhanney to design a parkway that would allow access to the attractions, while minimizing impacts to the wildlife and overall ecosystem.
McElhanney’s structural engineers prepared a foundation design (including reinforced concrete and post-tensioned rock anchors) to assist with avalanche mitigation measures near Terrace, BC
Banff National Park is home to a spectacular landscape and countless species of wildlife, attracting more than four million visitors each year.
The historic raising of the Bayonne Bridge has permitted the largest modern supertankers and shipping vessels vital access to Newark Bay.
McElhanney was retained to design a brand new road for the Township of Langley, connecting the intersection of Labonte Ave / 216th Street with the intersection of Glover Road / Trinity Western University.
McElhanney was retained to twin the bridge, widen 0.8km of approach roads, and upgrade the multi-use bike path, to improve efficiency, safety, and accessibility for all users.
McElhanney worked alongside Parks Canada to complete several avalanche mitigation projects in the Rogers Pass area of Glacier National Park. This area is a critical link between Alberta and British Columbia, through which the Trans Canada Highway and the Canadian Pacific Railway traverse.
Ross Road is located between Mountain Highway and Allan Road in North Vancouver. McElhanney is designing replacement bridges for the aging Coleman Creek and Hastings Creek Bridges. This involves raising both the roadway approaches and bridges to achieve the maximum freeboard possible.
McElhanney gathered laser scanned data, converted it into a 3D model, then brought it into Virtual Reality software. This is a relatively simple virtual reality experience where the user can move around the station by walking or teleporting.